/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.replica.replicaisland;

/**
 * DrawableObject is the base object interface for objects that can be rendered
 * to the screen. Note that objects derived from DrawableObject are passed
 * between threads, and that care must be taken when modifying drawable
 * parameters to avoid side-effects (for example, the DrawableFactory class can
 * be used to generate fire-and-forget drawables).
 */
public abstract class DrawableObject extends AllocationGuard {
	private float mPriority;
	private ObjectPool mParentPool;

	public abstract void draw(float x, float y, float scaleX, float scaleY);

	public DrawableObject() {
		super();
	}

	public void setPriority(float f) {
		mPriority = f;
	}

	public float getPriority() {
		return mPriority;
	}

	public void setParentPool(ObjectPool pool) {
		mParentPool = pool;
	}

	public ObjectPool getParentPool() {
		return mParentPool;
	}

	// Override to allow drawables to be sorted by texture.
	public Texture getTexture() {
		return null;
	}

	// Function to allow drawables to specify culling rules.
	public boolean visibleAtPosition(Vector2 position) {
		return true;
	}

}
